Extensive optimizations in McCarran.
Explosives instead of.
Fixed Alpha Squad snipers getting stuck when told to support player.Fixed navmesh around, camp Searchlight to improve performance over long soaks.Optimizations in Vault.Fixed a Legion melee NPC near Nelson that was under the terrain.Inventory will now show cumulative weight and value of item stacks instead of stats for just a single item.New teleport locations for Legion path through Hoover Dam.Fixed lockup with Ranger, grant s forcegreet at HD/NCR path.Fixed nightkin encounter at Tumbleweed Ranch to occur after user reloads a save.
It is, in fact, even deadlier than the normal version, but lasts 1/4 as long.
Gobi has increased DAM and much higher Crit DAM over the Sniper Rifle.
Mantis Gauntlet animation/sound fixed.Adjusted deathclaw fatigue to make them less exploitable with certain attacks.Fixed NPC AI packages so they don't get stuck.Fixed XP exploits with MantisForeleg.Fixed instance where fast travel was disabled when creating new game post-credits.Removed Intelligence flag from Int 2 check at repconn HQ, as engine doesnt support checks that low.Player can now re-hire Arcade if ED-E is in the party.Lily now properly uses borland c builder 6 enterprise Stealth Boy when player is sneaking if told to keep it during her quest.X2 CND degradation effect added.Cass now only barks (as in barkstring) once per gameday and not every two gamehours (i.e.DT Perks that increase DT based on enemy weapon should function properly.